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Category: Game Development

What Unemployment Taught Me

What Unemployment Taught Me

I was recently laid off, it sucked, the end. I wish that was the whole story, but it never is.  Fortunately(?) life moves on and we have to pick up the pieces and find other opportunities out in the wild.  This entire process has taught me a lot about a lot of things, and certainly a lot about myself right here and now: My interview skills are about as smooth as a cat’s penis The industry sure has changed in…

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I’m Worried About Video Games

I’m Worried About Video Games

This might be a “Come to Jesus” moment for me… I haven’t had to look for work in over a decade; I’ve been too busy making educational games to lift my head and peer into the belly of that beast.  A lot changes in this industry, but there’s also a lot that stays the same.  What hasn’t changed with video games is what worries me more than anything.  Here are a couple of posts to help explain where I’m going…

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Tips for Hopeful Designers

Tips for Hopeful Designers

If you are a young hopeful looking to join the game development community, here are some things to consider as you hone your skills for the future.  All of these are especially true if you want to develop games as an indie. 1. Don’t reach out to your friends for validation It’s highly likely that your friends don’t share your excitement or enthusiasm for a particular area of interest that you do.  We are all unique people and some ideas…

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I’m Getting Too Old For This

I’m Getting Too Old For This

I’ve been making games my entire career, but it’s been a constant struggle.  I’ve been constantly having to justify myself to the next employer.  Because 1 game is popular and another is not, it doesn’t mean the engineering was bad, it means the design was bad or the publisher was cheap and corners were cut.  A game could be a marvel of engineering and still be a bad game, but somehow the Engineer has to take that hit to his…

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Unity Might Be Good Enough

Unity Might Be Good Enough

“Are we there yet?” That is the sound of your children in the back seat, grueling over the long drive as you stare in your rear view window.  You can still see your house as you pull up to your destination.  How did this happen?  Are we in some sort of time paradox? That seems to be how video game technology feels right now.  There is a very wide breathe of visual innovation; colors, shapes, sizes, and scale playing large roles….

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Tiny Houses and When To Throw Away Code

Tiny Houses and When To Throw Away Code

Sometimes… Well, to be honest often times, we have to get outside of our comfort zones if we hope to grow as individuals.  The problem with “growing” is that most of us think of personal growth too literally.  We see a guy in a suit and tie, driving his freshly waxed car, and we have no idea that he is screaming inside because he’s up to his neck in debt.  We see a family of 5 and can only imagine…

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If You Thought Video Games Were About Passion

If You Thought Video Games Were About Passion

If you thought video games were about passion, you’ve never made a tabletop game.  This is a lesson I recently learned while creating a 2-player card game about sword fighting.  But I’m not here to write about the game design process, I’m here to talk about the business side of tabletop. When I first started playing games there was only retail, shelves upon shelves of boxes and cartridges.  The distinction between video games and tabletop games was a banner over…

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Console Wars and Conformity

Console Wars and Conformity

Conformity.  It’s a relatively soothing word that rolls off of the tongue, as it should.  Conformity is this idea of fitting in by following a set of rules or guidelines that define what is normal and what is not.  Conformity is that innate voice in your head that see’s a pattern and feels a sense of awkwardness for not falling into place with that pattern.  We all do it, we are practically conditioned to do it.  It would only take…

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I Am Not My Father

I Am Not My Father

Today we get a little personal, but I hope you still find something worth remembering. Though this post is not directly related to my father, a statement like, “I am not my father,” has certain implications.  When we saying something like that, perhaps we are trying to right a wrong, or maybe we are simply trying to live a life outside of that shadow.  Other times we might simply be trying to find a way to live that isn’t like…

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Has Nintendo NX Already Failed?

Has Nintendo NX Already Failed?

“We believe that the NX will recapture a lot of the lapsed Wii players,” – Alain Corre (Ubisoft EMEA Executive Director) “For us, it’s not about specs, it’s not about teraflops, it’s not about the horsepower of a particular system.  For us, it’s about the content,” – Reggie Fils-Aime No matter where you stand, either as a fan or opposer of Nintendo, I think it’s hard to argue with how painful these statements are.  We have an executive director who…

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