“We believe that the NX will recapture a lot of the lapsed Wii players,” – Alain Corre (Ubisoft EMEA Executive Director) “For us, it’s not about specs, it’s not about teraflops, it’s not about the horsepower of a particular system. For us, it’s about the content,” – Reggie Fils-Aime No matter where you stand, either as a fan or opposer of Nintendo, I think it’s hard to argue with how painful these statements are. We have an executive director who is making claims that the NX will bring back the Wii crowd, a group that was universally agreed upon by industry professionals and journalists to be long gone. Those casual players were here and gone, having moved to other platforms like mobile or more adult consoles with 3rd party support like Xbox and Playstation.
I’m going to come right out and say it, Zelda: Breath of the Wild gives me very mixed feelings. It looks like an eastern game with western design, and because of that I feel like I’ll never get anywhere with this game.
According to Wikipedia Misdirection is a form of deception in which the attention of an audience is focused on one thing in order to distract its attention from another.
Dear Game Developers, I don’t play online games of any kind. The last online game I played was Quake 3, and primarily because this game saw very few changes after launch. It was also a game that spawned off of my bread and butter; single-player offline experiences. Quake 2 was a flawed game in many ways, but that is exactly why I loved it so much. The physics in the game was a particularly interesting topic of discussion. Most of the Quake games had a long-standing bug in their movement that allowed players to perform feats not originally intended by the designers. These physics flaws lead to insane Quake speed runs. Quake 3 had an opportunity to purge the bug but they embraced it, enhanced and refined it. It became a staple of the core mechanics in the game. I appreciated this, and it was one of the primary reasons
Admittedly, after typing the subject of this post my mind suddenly went to a different place. I was reminded of an old show of the same name, but something about that TV series still feels relevant to what I am about to say. What I am saying is… well… Curb your enthusiasm!
Game design is hard. Sure, there are a number of easy routes to game design. We could all say, “Like that other game but 10% more jazz hands..” and it we’d probably expect a certain level of success from that. After all, who wouldn’t want 10% more of that other successful game that was fun to play and simple to understand? We could also take the path of, “Like that other game but in space,” because..
Paralyzing… That’s probably the closest word that comes to mind whenever I think about video games these days. I’m happy to have a mostly empty backlog of games, but it came at a huge price. I basically took a 2 year sabbatical from buying video games.
Out with the Old The popular theory of what exactly the NX will be is some form of hybrid handheld-at-home console. I’ve struggled to accept this for many reasons: Handheld devices are powered by batteries. Batteries at this time in our history are trash. I can’t get through 1 day without having to plug my phone into a charger. I watch 5 minutes of Youtube and my battery is visibly dropping percentages of it’s charge. To think that we can get PS4 quality in our hands is not only a ridiculously expensive proposition, but it would die faster than a Sega Game Gear folding proteins.
Well.. It happened.. Nintendo squeezed in a small mention of NX and the Internet ate it up like free lunch. I admit that I’m excited to see what it is, much like a present under a Christmas tree. But I think I am more excited because of the anticipation more than the actual thing inside. There are some red flags that concern me about the NX and I hope that my worries will be resolved before the end of the year. They likely wont, but I can dream.